Game crashes on launch on android? And android package is so large?

Ok, So I finally got the project to deploy on my HTC one device. Here are the steps that I took:

  1. I opened a brand new 2d template project in 4.6.1 and then closed the project

  2. Opened Windows Explorer and the transferred over all of the content from the project you sent me and then transferred it into the new project, replacing the existing folders

  3. Went back into the new project and changed the Project settings to this set up:

  1. Made sure that the project ran in the Editor.

  2. Packaged and deployed to the HTC one

The project size was 100MB.

Let me know if this helps with your issue.

Thanks!