Game crashes on launch on android? And android package is so large?

Howdy Warlord,

I thought i responded back to this issue but i must of been mistaken. So i have attempted to change a couple of Blueprints around so that i may be able to deploy the project to an Android device and have been unsuccessful. I was able to get the project to deploy to an iOS device. I have been able to see the errors in the Blueprint Widget when updating the project to a newer version of UE4. After doing so was the way i was able to deploy to iOS. I am going to keep trying to deploy to Android and i will be sure to keep you posted.

Have a great day!