[Game]Carnage Arsenal

Now for some challenging weapons. First shot of the Xyl’el Drone.(Collective version of a pistol) Xyl’el were domesticated by the collective from an unknown planet, Xyl’el translates from Collective Dialect as many teeth. This creatures defence mechanism was re-engineered to allow it to be used as a weapon. Xyl’el have a tooth structure not unlike sharks but regenerate their teeth at an amazing rate, the creature will fire tooth projectiles from its proboscis. Mostly docile in nature the creature will wrap its tentacles around the users hands allowing anyone to pick it up and use it as a weapon. Work in progress sculpt :smiley:

All Collective weapons will be organic in nature. Gettin gross hehe

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gettin close, already have the low poly done :smiley:

The underside so far.

The fly beast looks awesome, like a more realistic version of the fly in Ninja Turtles. Great work all around!

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Finalized some concept art
Junkers: Nomadic in nature, Junkers are the humans that refused to be ushered into the strict military fortresses that most of the surviving remnants of civilization migrated to when the alien invasion began. Pockets of these survivors are scattered across the globe, forming Clans and keeping trade routes between clans free from the alien infestations. Junkers are most easily identified by the orangish-yellow armor they fabricate from abandoned construction robots in the wasteland.

Junker playable character concept Mama Muerte :smiley:

Collective playable character concept :smiley:

Subverted Playable character concept

Junker Player Character Concept

U.E.A. playable character concept.

Junker Player Character Concept

Subverted playable character concept.

Subverted Playable Character (3D model done)

New Terran Citizens: After scientists discovered
the invading alien species could not survive in extreme
cold temperatures, most of the human population
were evacuated to armored fortresses in higher
elevations for protection. In these fortresses the
civilians live under strict military rule. All training
and occupations are geared to serve military endeavors and
resource gathering for the survival of these mountain
strongholds. New Terrans enjoy advanced technology and
relative safety. Crime is strictly punished often ending
in death or exile.

U.E.A. playable character concept

Starting to texture the 53-NTL energy rifle :smiley: