The U.E.A. Ax-Coil Rifle fires an energized coil doing devastating damage to any target. The energy used is so massive the weapon has its own cooling mechanism so it won’t melt on continuous use.
Weapon Concept Junker Arbalest : Resourceful Junkers can create almost anything from the refuse found in the wasteland. This rocket launcher slings rockets that will only activate after leaving the weapon. This is to ensure the operator is not burned to a crisp by the rockets thrusters.
Decided to do everything from scratch to get down the basics in blueprints. So far, weapon name, clip, stock ammo functions, fire and reload functions, Line trace to camera, as well as menu functions and multiplayer replication… baby steps
Working weapons in game so far, some are not textured yet but weapon fire animations, weapon switching, and line tracing are complete, will have to figure out how to move the hand in the minigun but I think fabric is what I want to use