Good morning, everyone.
I’m currently learning how to use the Game Animation Sample. I’ve already managed to implement several interesting gameplay mechanics, but I’m still struggling to understand the execution flow of the Character Movement Component (CMC) and Mover.
There are many separate blocks of logic that handle specific behaviors triggered by previous blocks, which makes it difficult to follow and map the overall execution flow.
Could anyone help me with this? Is there a forum post, documentation, or tutorial that explains the core execution flow of the CMC and Mover that you would recommend?