I’ve looked over the source code a few times now and it appears the FXmlNode has a list of attributes that is totally private and inaccessible however fully implemented otherwise. My question is how can I add an attribute to a FXmlNode? Is there a reason it is private and there’s no add method? Or is it just missing the method? As of now it seems all attributes must be written within their own node which seems like bad practice.
Hi dgiangrave, some years later, I am wondering the same thing! Did you perhaps find anything? Thanks!