when I enable Lumen as both Dynamic Global Illumination Method and Reflection Method the level editor viewport becomes fuzzy.
Hardware ray tracing is disabled and Software ray tracing can be either Detail or Global with the same results. The graphic card is a 1080Ti.
I would like to keep Lumen enabled (the new default lighting is really terrible without Lumen), but editing the level is very difficult like this.
Does anyone have the same issue and can suggest a solution?