Hey guys,
I am using Unreal Engine 4 for a while now.
I have tried to model a navigation board in Fusion 360.
When I load this board into UE4 it all looks great, but I don’t know how to assign different materials/textures to different faces/bodies. Besides that, the right materials and textures are not showing.
If I use for example the Wood material, my whole model gets this material assigned.
How can I apply different materials in one object/model?
Thanks a lot in advance
P.S. I couldn’t find the answer on the internet. I don’t know the right keywords.