I have lots of interior/exterior furnitures in obj format. I’m a SketchUp user and i’m using Blender for exporting obj format furniture files. I’m not blender expert and i have problems with Lightmaps.
Is there anybody to give advices for this case? I need a workflow to achive this situation.
How can i export detailed obj files to Unreal via Blender? For example a sofa group. There are lots of sub-model in one file. I use smartUV for making UV maps and i let Unreal to generate second UV channel for me when i’m importing. This workflow is useful but not always. And sometimes there are lots of artifacts on model.
In conclusion, i have lots of ready-model for designing in obj format and i want to import them Unreal perfectly. Which method/workflow/software is fit for this case? What should i do?
By the way i want to create materials at Unreal Engine.
Thank you so much…