Full dropdown menu not showing

I am using ue4-27 and I imported a png for my project and I was going to turn it into a paper 2d sprite but when I right clicked it to apply paper 2d texture settings the drop down menu when to the top of the screen and I could only see from the duplicate button down. I checked and It doesn’t do the same thing for the 3d objects in the Maps folder It shows the full dropdown menu in the middle of the screen. What can I do to fix this?

Hello DarthCoder567, thank you for posting your question.

It sounds like there may be an issue graphically. I would check if your GPU drivers need any updates.

Another possible solution is stated here by Medicbobs. Medicbobs explains that clicking disable DPI in the editor settings resolves it for them. Now this is not your exact problem but they seem quite similar.

In that same thread, 01Lizard10 has another interesting solution. They changed their screen scale in Windows to 100%.

I hope this helps you.

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Thanks for the advice!

When I disabled the Dpi it worked but can it cause any issues for my project?

Hello again, DarthCoder567!

I was not entirely sure if this has any adverse effects for your project.
These settings are for the editor itself. If you wanted this to affect your build, you can read more here.

I hope this helps.

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