Apply "Disable DPI Based Editor Viewport Scaling" to a packaged game?

There is an editor option “Disable DPI Based Editor Viewport Scaling”, which enables high resolution viewport even if the scaling value of Windows’ setting is more than 100%, but it seems it is applied only to the UE4 editor.
I’d like to the same thing for a packaged game. I mean, even if the scaling value of Windows’ setting is more than 100%, at least viewport is always rendered at the original 100% scaling.

Thank you.

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Any solutions?

You want to enable “Allow High DPI in Game Mode” option in project settings.

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Thank you so much. It solved the problem completely!