Full Body IK Validation issue

Summary

The Full Body IK Node within the Control Rig fails to pass validation, despite being allowed to use the node in editor.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Simply, make use of the Full Body IK node within a control rig, and attempt to use it within the world.

Expected Result

Pass Validation, launch into the game.

Observed Result

Validation fails on several objects created and constructed by the Full Body IK Node within Control Rig

Platform(s)

Windows

Island Code

1234-1234-1234

very well, when can it be expected to be fixed?

FORT-830121 is ‘Closed’ as ‘Fixed’. The issue will be addressed in an upcoming release.

The current version of Fortnite is displayed as 33.10, yet it

still persists. It is failing to pass validation.

Checking into this!

Hey all, it looks like this will be fixed in an upcoming version. It didn’t make it into this build in time. I’ll correct the bug post.

Hey, Flak! Nice to see you again.
I understand “upcoming build” could mean any build after your response, but just letting know that it still persists.

hi @Tajgames ,
There is a post somewhere saying that this needed a major update and was scheduled for 33.40 at the earliest. Remember its Winterfest 2024 and lasts until 24th Jan 2025 as development teams are of Xmax/New Year.
In the days of Legacy computing means you wont see anything until Feb 2025, lets hope its not an April Fool update :rofl:

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While I don’t have a an exact date, the fix is scheduled for early next year.