FText for creating dialogues

Hi there,

I have some problems with FText::Format since it seems not to be equivalent the Append in FString.

The problems I’m facing is when I want to combine a couple FText Dialogue Fragments to a solid, single FText String.

First it seems that LOCTEXT don’t accept Text stored in a variable, it seems the need everything fully typed in quotes which is horrible if all dialogue content is loaded from DataTables and should not be hardcoded.
Also I’m not sure if I can append more than 2 Texts using FText::Format since I can’t get it working with variables anyway.

So I guess I need to convert FText to FString to append it and then back to FText…even if I loose all the localisation features. I use text fragments to add variation to same common, generic dialogues.

Does anyone know which languages are not supported in FString? I need to know what exactly I loose before I convert

Well, it seems I’m loosing not much…I don’t care at all if the language can be changed at runtime, so I can live with that