Hello. Sorry to revive an old thread, but there needs to be more info on getting this portal to work in UE4. I’ve been struggling to get something reliable myself, and I’d like to create a blueprint class that can be duplicated to multiple portals in a world, where the user can manually set which portal goes to which in the blueprint. It doesn’t need to be seamless, mind you, but a seamless solution like the one above would be nice! I’m doing this in third person, so if there’s any info that can help with that, I’d greatly appreciate it. We need portals in UE4.