so I think it’s time for one of these again. Technically is no wip and it is no released project either, but a collection of some one-nighters or other things I did just cause. The Work in Progress section seemed to be the right place for UDK, so I’ll post this here as well.
My latest one is a bunch of post process effects:
- My first time C++, controlling a cloak material instance: https://www.youtube.com/watch?v=Nwug5PS6KGo
- Testing out Behavior Trees: https://www.youtube.com/watch?v=gJHmeVNopUI
- Sliced volume renderer: https://www.youtube.com/watch?v=qrLe6Xi_2Nc
- Slate test with materials: https://www.youtube.com/watch?v=GInQafeuVRU
That’s all for now, I will post more whenever I did something new. Currently fiddling around with portals, but so far I am not sure if it will turn out good enough to show