I’d like to convert the SceneDepth float values to Unreal Units so I can get the distance in Unreal Units.
I’m really not sure how though.
I’ve found code to do something like this in Materials but this is outside Materials.
I’d like to convert the SceneDepth float values to Unreal Units so I can get the distance in Unreal Units.
I’m really not sure how though.
I’ve found code to do something like this in Materials but this is outside Materials.