Summary
5.7.4 nDisplay inner frustum frozen
What Type of Bug are you experiencing?
Virtual Production
Steps to Reproduce
I’m trying to run an nDisplay on a single render node from an editor computer. Both computers run the scene fine if started locally. But when I try to connect with Switchboard, the inner frustum is frozen, the multi-user server doesn’t start, and the textures look low resolution.
Expected Result
I’ve run this same setup on these machines before in 5.5.4. But it’s truly stuck in 5.7.4.
Observed Result
I’ve run it several times, same result. Frozen frustum.
Affects Versions
5.7
Platform(s)
Windows