FRuntimeFloatCurve doesn’t work with inheritance. If you change the base value the children get flagged as overridden even if they were never touched.. This was flagged recently, and it got “will not fix” with no update to the post that raised it.
Can we get some detail on why you won’t fix this. It seems like a pretty clear bug and not the intended behavior. If the fear is around breaking projects that relying on this behavior perhaps you could provide a recommended fix. We’re going to fix it locally, but would like to understand why Epic won’t fix it, just in case you have a sound reason and we should rollback our own fix.
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