Hi,
I noticed the front end launcher can never find our levels, looks like FGameProjectHelper::GetAvailableMaps has a hardcoded search in the Content\Maps\ folder, which we don’t have.
Could this be data driven or just search the root? A MapIniSection=PackagedMaps checkbox option might be useful as well for choosing which maps to cook.
Ya, we already have this issue logged. I’ve made a local change to test getting all maps from the root recursively. This should make it in to 4.12.
-Pete
Hey,
I also stumbled over that issue. As I can see in the repository it’s not even in 4.13…any estimates when the fix will be arrive? Is it possible to provide a shelved CL in the meantime?
Thanks,
Florian
Ya, I’m not sure if it got fixed in the correct stream here. I’ll check it again today.
-Pete
This is fixed in 4.13. Sorry, the code just didn’t get submitted for 4.12. It was implemented in CL3085341 if you need it right away.
-Pete