Hello all, Firstly, Merry Christmas and a Happy New year to you and your families.
I have been playing around with the UE4 and its marvelous. Blew me away.
Here is the question.
I have made a 3D model of Dragonslayer(Berserk) un-textured in Blender 3D. I would like to bring it into the the UE4 environment for use and texturing, should I UV unwrap the entire model first and then bring it in or should I port it through without the wrapping.
Thank you in advance. Image of the Model to follow soon.