Hi,
sorry for the late response I had to deal with my university classes.
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for the Niagara VFX that I applied to my arrow ( I’ve already posted another question about the way I did It " How to lock the Rotation for a child component"
I believe You yourself helped me out for that one as well)
in a way that there are two perpendicular plates each using the same material with " fresnel_function" so that It creates a " Plus " or " cross " type shape and the way It should work is depending on the angle of the camera when the camera gets near behind the arrow the " cross " type shape plates shouldn’t be visible and vice versa The plates each should be visible when the camera is looking at them from the width.
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