Fresnel emissive degraded in distance

Hey guys,
I thought you would be able to help me. This asset uses fresnel-based emissive to enhance the shape. Problem is, with distance it rapidly degrades and becomes barely visible.

https://forums.unrealengine.com/filedata/fetch?filedataid=121708&type=thumb

UE4Editor_2016-12-15_18-00-58.png

Could it be some kind of culling? Or quality settings, just to disable some performance-enhancers that cause this degradation?

Thank you very much for any possible help.
Jonas