Frequent Crashes in UMG since 40.00

Summary

When I try to change stuff, copy some overlay, change texture etc.
Then the first symptom is that the event binding stops working and eventually after changing stuff further it leads to “pure virtual function crash”

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

Copy overlay with a lot of elements bunch of times and do some reparenting of objects (?)
Can’t really say for sure, if needed I could link my project where it happens frequently

Expected Result

Works as normal

Observed Result

Crash

Platform(s)

PC

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