Summary
When I try to change stuff, copy some overlay, change texture etc.
Then the first symptom is that the event binding stops working and eventually after changing stuff further it leads to “pure virtual function crash”
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Copy overlay with a lot of elements bunch of times and do some reparenting of objects (?)
Can’t really say for sure, if needed I could link my project where it happens frequently
Expected Result
Works as normal
Observed Result
Crash
Platform(s)
PC
