Hi there.
I’m working on a relatively simple niagara system based on the confetti template, but I want the confetti to build up over time (within reason). I’ve got the particles settling nicely on flat surfaces, but I can see some Z-fighting, and if I look closely, the particles are all jittering slightly.
When I turn on ‘manually enter rest’, the particles all freeze as soon as they spawn.
So I’m wondering if there is a way to freeze or otherwise completely stop simulating particles once they’ve collided with a surface.
Any advice much appreciated!