I have an fps issue so I’m looking for possible solutions.
My map is very huge with more than 18000 actors.
When I type FreezeRendering in console, it seems only foliage and landscape were culled which is very wierd.
I even created a cage around camera which I can see nothing but white walls and in theory every thing should be culled when I type FreezeRendering, but still, nothing except foliage and landscape were culled.
I wonder what causes this.
Almost all my meshes except for foliage enabled Nanite by the way