Hello, i was working on sphere mask but when it come to change mask potion i find a problem that because of the changes of camera vector it change the position , am using this material ![alt text][1]
but when changing the camera potion it change to this
my question is how to stop the white ball from changing the position when camera change potion!?
but that will stop the 3d sphere effect i want to move the sphere (white sphere) to the left as you can see in the images and i want to stop camera vactor from changing it position when the camera change it position . using world position will remove the screen position or 3d effects that i want