TypeTween
Free & open-source Tweening Plugin for Unreal Engine
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TypeTween is a free and open-source Tweening Plugin published on Fab with C++ and Blueprint Support.
Animate any value — position, rotation, color, UI text — in a single call, no Actor component or manual setup needed.
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Easily tween and animate any type:
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C++
Full Blueprint API is also available in C++ via a fluent builder interface:
TypeTween::Tween<float>(this)
.From(0.0f)
.To(10.0f)
.Duration(2.5f)
.Ease(ETweenEase::Linear);
Tween handles let you control a tween after creation:
TypeTween::FTweenHandle Handle;
Handle = TypeTween::Tween<float>(this)
.From(0.f)
.To(1.f)
.Duration(2.f);
/* Control */
Handle->Pause();
Handle->Resume();
Handle->Restart();
Handle->Finish(); // Jump to end state immediately
Color Tweening
Interpolate colors in the color space that looks right for your use case:
Text Tweening
Animate text with built-in modes — Reveal, Scramble, DeleteAndType, EditDistance, and more:

Installation
[Option A] Fab (easiest)
- Download the plugin directly from Fab
[Option B] Prebuilt Binaries
- Go to the Releases page and download the “Binary” zip for your engine version
- Extract the zip into your project’s
Plugins/directory - Restart the Unreal Editor — the plugin will be enabled automatically
Prebuilt binaries are available for UE 5.5, 5.6, 5.7, and 5.8
[Option C] Building from Source
- Clone or download this repository into your project’s
Plugins/directory - Restart the Unreal Editor — it will prompt you to compile the plugin automatically
Requires Visual Studio Build Tools (Windows) or Xcode Command Line Tools (Mac)



