Hi @,
I forgot to include that part on my previous post. You have to make CanClimbVine false when you jump or get off the vine.
Here’s how to do it:
Go to the Vine Events graph:

Go to the “If Player gets to start of spline” section and SET CanClimbVine to false (red square)
Now go to the Jump section and open the ‘Jump while on vine’ graph:
Set CanClimbVine to fase where the red square is:
Do the same for the zipline and edges and you should be good to go ![]()


