The Parse Platform plugin lets you integrate out-of-the-box Parse.com native features into your Unreal Engine 4 project (compatible with iOS & Android).
FEATURES:
★ Installation Tracking
★ Push Notifications
★ Out-of-the-box for mobile platforms: iOS & Android
★ No additional libraries are needed
★ Native implementation dedicated to specified platforms
★ All features are exposed to Blueprints
★ Works with Blueprint-only & source code projects
★ Works with Launcher & GitHub UE4 versions
INFO:
★ Current version: 1.0
★ Binaries compiled for: Unreal Engine 4.10.1
★ Required Unreal Engine 4.10 or above.
First off, I want to say thanks for your hard work and making this plugin free! I thought I would check this plugin out for fun, however, on a Blueprint-only project, I’m getting the following error:
Tried it on 2 different 4.10.1 blueprint-only projects, and neither worked. Tried some workarounds and still no avail. I’ve installed plugins before without issue, maybe I’m just being dumb (it’s 3:30am here, so it’s highly possible lol). Just thought I’d let you know, not sure if there’s something I can do on my end to fix it or not.
Unfortunately, Parse’s hosted services will be fully retired on January 28, 2017 so it makes no sense to continue to support this plugin In the next week I’ll release final and last version for UE 4.11 but GitHub repo will be still available for archiving reasons.
Hi gameDNA studio,
Yes, api.parse.com is shutting down but they served parse-server as open source. I installed the parse-server and it connected to the Google Play successfully. I changed “https://api.parse.com” into “http://MY IP:1337” inside the ParseObject.class which is in your plugins Parse.jar file. Device registered to the mongodb with the channel that I provided but it doesn’t take notifications. Do you have any plans to upgrade your Parse.jar to the recent version? I think this would solve the problem.