[FREE] Logitech Wheel Plugin

Hey guys.
Just to let you know that the plugin seems to successfully run on 4.24.

1- Download plugin from Github ( GitHub - drb1992/LogitechWheelPlugin: A plugin for UE4 that allows you to use a number of Logitech steering wheels and joysticks as an input device. )
2- Create a Blank C++ Game Project with UE4.24, then close it
3- Add a Plugins directory inside your project directory (same level as Content)
4- Copy LogitechWheelPlugin into the newly created Plugins directory.
5- Re-open your project directory. It will compile the LogitechWheelPlugin automatically. No error generated on my PC.
6- Enjoy ! (don’t forget to call “Shutdown Wheel” and “Initialize Wheel” nodes on Begin Play)
7- File -> Refresh Visual Studio Project if you want to see the LogitechWheelPlugin files in your Solution.

The example project do not compile straight after being downloaded, but when you have recompiled the LogitechWheelPlugin after Step 5 above, you can copy and paste it into the Example project. It will then run, but when tested, controls seem a bit off (steering right accelerates, steering left accelerates in reverse mode, etc.).