[FREE] Foliage Starter Kit

Yep, you will have to add some nodes so that it will react (from the character bp we control the position + when it will play the effect). Just go into the character bp from the vegetation package - select all needed nodes - copy them - paste them into your character bp. You need the part with the W/A/S/D and one here :slight_smile:

Hmm. No dice. My character BP is a lot more complicated than the default, so maybe something is interfering, I donā€™t know. Iā€™ll show you the nodes, just in case, but they should be identical to whatā€™s in your add-on:

I added gamepad input in addition to the keyboard input, but thatā€™s all.

-is your custom event at the ā€œsends player positionā€¦ā€ an event tick? (so that it fires every frame -> you can also do that every second)
-have you migrated everything correctly into your new project? (like in the video above)
-check the reaction param material collection if you can still see the two parameters
-check the material if everything is correct -> nothing missing, no errors,ā€¦ :slight_smile:

  • Yes, the custom event is called every tick.
  • I followed the video when I migrated the assets, but that was a while ago. How can I check to make sure everythingā€™s secure?
  • The two parameters in my project look identical to the add-onā€™s.
  • No errors in the materials. As far as I can see, they also look identical to the materials in the add-on.

Something just occurred to me: Iā€™ve placed the foliage on a static mesh, not on a landscape. Would that cause a problem?

-when all textures are still assigned right, then everything should be ok
-normally it should also work when you place it on a mesh, but try it on a landscape to see if caused the problem.
-just another time, go sure that you use the pro version of the material on all slots of the mesh (LOD0/LOD1/ā€¦)
-otherwise you will have to send me your character bp so that I can take a look at it :slight_smile:

Still confused

Iā€™m a little bit computer literate right now, could anyone give me a step by step guide so I can import these textures into my current project?
Iā€™ve read it and saw it said copy the folders into my game folder, but iā€™m unsure how to do that,

Sorry if iā€™m really stupid at ,
but thank you and hopefully someone can help tonight.

Cheers :slight_smile:

Copy and paste the entire package to the Unreal Projectsā€¦Game->Content folder or you can drag & drop it in as well

Make sure to take a look at video :slight_smile:

might be something. How do I check the different LODs for a mesh? I donā€™t think Iā€™ve done that before.

Forget what I said, atm those meshes dont have any LODā€™s :stuck_out_tongue:
But just as an information -> do a double click on the mesh - in the static mesh editor on the right side you can see the material slots

When you like we can solve the problem over skype ->

Awesome thank you! Is there a quick way to apply the moving grass accross my whole map? I can only place one shrub of grass at a time :slight_smile:
Iā€™m using the grass mesh that you used in the video tutorial you listed above^, but want that all over :slight_smile:

Thank you so much as well! :smiley:

Use the foilage tool -> .unrealengine/latest/INT/Engine/Foliage/index.html :wink:

Thank you, iā€™ve done that, but it doesnā€™t seem as dense? Itā€™s so patchy. Any pointers? I really want it to just be grass and not really be able to see the terrain floor?

Thank you again and sorry for all the questions :smiley:

Edit: Fixed it, do you know of any free water materials I can get? For use of some realistic looking water haha :stuck_out_tongue:

Check out the Water Planes in the Learn Tab in the Unreal Engine Launcher :slight_smile:

Or take a look at video: :smiley:

Hey, I figured it out! I feel like a tool.

It seems I didnā€™t fiddle with the reaction parameters as much as I thought. Now Iā€™m getting clear results.

Truth be told, Iā€™m not clear on what all of them do. For instance, whatā€™s the difference between Reaction Strength and Reaction Weight?

At any rate, thanks for helping, and thanks for making all in the first place.

Strength -> how fast it should swing in the wind
weight -> how far it should swing :slight_smile:

Need some help

i have downloaded it but its a .RAR data could anyboby help me please :smiley: thank you
the preview video looks awesome!!

Already wrote him an answer as a pm :slight_smile:

Extract it with winrar or 7zip -> now you can open the project or copy all the assets into your own project (like in the video)

Looks amazing, thanks