[FREE] Foliage Starter Kit

ooooh love you! i didnt know that, thanks!

Oh, very nice, great thanks for uploading :slight_smile:

Hi .

is the problem is sent you an message about.
As you can see, when I build the lighting, all of the meshes gets really dark.
Works great with dynamic lighting (setting the light to moveable)

one has built static lighting.

got dynamic lighting.

Maybe I am missing something crucial here, but dont understand why is happening.
I get no errors.

I get same result in the scene that was provided with in the downloaded files.

Any fixes for ?

Great thanks!

You got a fantastic work for that.
another question is,where is the m_bush in the material or i dont need enymore?

For the bushes I use the same material as for the trees -> so there is just a m_tree_… :slight_smile:

Does the same happen when you trees are over a value of 10 on the Z axis?

Yeah great it works i have not seen, that have make instances:D
Thanks again for great freebie.

Clatu

Amazing! Thank you so much for !

Where is your submission on Trello? Or is it already in the marketplace?

I wont put it on the marketplace, because it will take too long till it gets accepted :wink:

The trees gets black, when building the light, and gives error: Error WorldSettings_1 Maps need lighting rebuilt
I’ve tried many things, also making the light dynamic, but they still get black.
Build log: ://pastebin/izebXS7q

Absolutely awesome man! Amazing quality and runs smooth as ever. Awesome you made free for everyone.

Any updates on pack? With pine trees? :slight_smile:

The pines will take a while, because I still have to figure out how to cut off the background (pretty difficult with a pine texture). But currently creating new grass meshes (flower, grass, fieldgrass):

(compressed image quality as we still dont have spoiler tags…)
As I promised I made a better texture, performance improvements, vertex colours for the wind,…

Thanks so much!

How do u stop them from moving with the wind?

In the material instance constant you have to set both wind values to 0 (wind intensity and wind weight) :slight_smile:

Thank you so much :smiley:

Спасибо! Крутая штука!!

My Unreal Editor doesn’t recognise the .uasset format, what do i do wrong?

://postimg.org/image/t4j7qf05l/

Link from screenshot if the [IMG] tag doesn’t work: ://postimg.org/image/t4j7qf05l/

I’m using UE4.6, can’t update. Will these work in 4.6??

Kia ora

Forgot to say thank you, so thanks so much man