[Free Community Project] [Blueprints] Cardinal Menu System | Steam and LAN Server Browser and Pings

Some more information is located on the project’s forums. For example, someone just asked how to remove the Local Split Screen menu option.

Sir, I downloaded it but a message popped up saying that this project requires the ‘LoadingScreen’ Plugin. I searched everywhere but I could not find it. Can you please give a link to download the plugin?

The plugin should be in the plugins folder. You have to open the compressed file and extract it to the plugins folder before compiling the project. I’m downloading the 4.20 version of the project to make sure it’s in there.

Edit: The LoadingScreen plugin for 4.20 is located in /CardinalMenu_Project_v180808_420/Plugins/LoadingScreen_08-04-2018_420.zip
You can find it at Cardinal Menu System by Metahusk | Steam Server Browser, Credits, and Game Settings | MetahuskMetahusk

The project has been released for Unreal Engine 4.21 today.

Let us know if you find any bugs.

Download it here: https://metahusk.com/cardinal-menu/

I noticed a bug with the source build of Unreal Engine version 4.21.0 that stops Steam clients from joining a server due to a false “out of date client” error. Packaging from the launcher version of the engine does not have this issue. I think it may be a problem in 4.20 as well but I haven’t confirmed it.

I cannot download a 4.21 version ,because archive is corrupted and aborting random when downloading…

Strange, I just moved hosts. I’ll look into it. In the mean time, maybe direct links to the files will work? It could be the plugin that counts the downloads. Index of /files/CardinalMenu

Edit: I was just able to download and unpack the compressed files without issues. I will periodically check to see if the problem happens randomly. Maybe there were some dropped packets?

I downloaded 4.20 project version without any problems ,but I must work on 4.21…I try to download it now
Thanks for help , that means it’s something with my network…

Can somebody please help to get this working. I have all the plugins extracted to the correct directory, I have generated the VS project files using VS community 2015 which is installed using the custom menu and making sure VS C++ is ticked but when i goto open it asks me first to install missing modules (which i’m aware is fine) then i get a messag saying “cardinalmenu could not be compiled. Try Rebuilding from source manually” please can somebody help me, i took the day off work to try and get this up and running but i can get over the first hurdle. lol

Heres the error log from VS if it helps:

1>------ Rebuild All started: CardinalMenu, Configuration: Development_Editor x64 ------
1> Cleaning CardinalMenuEditor Binaries…
1> Creating makefile for CardinalMenuEditor (no existing makefile)
1> Performing full C++ include scan (no include cache file)
1> Using Visual Studio 2015 14.0 toolchain (C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC) and Windows 8.1 SDK (C:\Program Files (x86)\Windows Kits\8.1).
1>C:\Users\Bone\Desktop\CardinalMenu\Plugins\PingPlugin\Source\Ping\Ping.Build.cs : warning : Referenced directory ‘D:\Games\UE4\UE_4.21\Engine\Source\Ping\Public’ does not exist.
1>C:\Users\Bone\Desktop\CardinalMenu\Plugins\VictoryPlugin\Source\VictoryBPLibrary\VictoryBPLibrary.Build.cs : warning : Referenced directory ‘D:\Games\UE4\UE_4.21\Engine\Source\VictoryBPLibrary\Public’ does not exist.
1>UnrealBuildTool : error : Expecting to find a type to be declared in a module rules named ‘NvCloth’ in UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.
1> (see …/Programs/UnrealBuildTool/Log.txt for full exception trace)
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(46,5): error MSB3073: The command “D:\Games\UE4\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat CardinalMenuEditor Win64 Development “C:\Users\Bone\Desktop\CardinalMenu\CardinalMenu.uproject” -WaitMutex -FromMsBuild” exited with code -1.
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

I would try VS2017 instead of 2015. At some point Epic switched to 2017 internally and I was no longer able to get 2015 to work. If that doesn’t help, try un-installing all Visual Studio versions, reboot, and install 2017.

edit: you also need to make sure you install C++ support in 2017 https://docs.microsoft.com/en-us/cpp…n?view=vs-2017

If you want to use 2015, you need to change some things.

ok thankyou, i will try that now

Sorry but its just the same i’m afraid. I have a new log from VS 2017 if that helps;

1>------ Rebuild All started: CardinalMenu, Configuration: Development_Editor x64 ------
1>Cleaning CardinalMenuEditor Binaries…
1>Creating makefile for CardinalMenuEditor (no existing makefile)
1>Performing full C++ include scan (no include cache file)
1>Using Visual Studio 2017 14.16.27023 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
1>C:\Users\Bone\Desktop\CardinalMenu_Project_v181120_421\CardinalMenu_Project_v181120_421\Plugins\PingPlugin\Source\Ping\Ping.Build.cs : warning : Referenced directory ‘D:\Games\UE4\UE_4.21\Engine\Source\Ping\Public’ does not exist.
1>C:\Users\Bone\Desktop\CardinalMenu_Project_v181120_421\CardinalMenu_Project_v181120_421\Plugins\VictoryPlugin\Source\VictoryBPLibrary\VictoryBPLibrary.Build.cs : warning : Referenced directory ‘D:\Games\UE4\UE_4.21\Engine\Source\VictoryBPLibrary\Public’ does not exist.
1>UnrealBuildTool : error : Expecting to find a type to be declared in a module rules named ‘NvCloth’ in UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.
1> (see …/Programs/UnrealBuildTool/Log.txt for full exception trace)
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(49,5): error MSB3073: The command “D:\Games\UE4\UE_4.21\Engine\Build\BatchFiles\Rebuild.bat CardinalMenuEditor Win64 Development “C:\Users\Bone\Desktop\CardinalMenu_Project_v181120_421\CardinalMenu_Project_v181120_421\CardinalMenu.uproject” -WaitMutex -FromMsBuild” exited with code -1.
1>Done building project “CardinalMenu.vcxproj” – FAILED.
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

Fixed it… I did the exact same steps but I tried it on another machine and it worked. Finally… Thanks for the good work

I’m glad you figured it out. I know it’s frustrating when you run into a problem like that. I had an issue with 2015 that required a lot of restarts and re-installs to fix. I think it’s a problem with Visual Studio somehow.

I have just tried to download the latest 4.21
Twice and both times the File is corrupted :frowning:
Using winrar I’m just getting CardinalMenu_Project_v181120_421.zip: The archive is either in unknown format or damaged.

Not had this with the 4.20.

I just downloaded and unpacked the files without issues. I’m not quite sure what the problem is. Maybe the host is dropping packets on some of the downloads? I’m looking into it. I can’t seem to duplicate the issue. Maybe try downloading at different times? I just moved the host not long ago. Looks like they might be having some sort of issues. If it continues, I’ll contact them.

I think I may have narrowed down the issue. I tried to download the file from the non-SSL served url (http instead of https) and the download was indeed corrupt. I’ll contact the host, as I think it’s an issue on their end. There was a strange problem with https certs before that they fixed. I imagine it’s related. Thanks for reporting the problem. In the meantime, maybe try Cardinal Menu System by Metahusk | Steam Server Browser, Credits, and Game Settings | MetahuskMetahusk to see if that works?

Thanks for looking in to this so quick
I tried 3 times using brave browser which is my main browser, And I just tried with Edge. Both had same issue .
I have really fast internet and I noticed this takes a very long time to download for the size of the file also.

On both browsers They are https://

Maybe It might be a idea to have some alternative sources Like https://mega.nz/ or Google drive

Do you have problems with this direct link? https://metahusk.com/files/CardinalM…181120_421.zip

Edit: I just tried both Edge and Brave but cannot reproduce the problem. Let me try to repackage the compressed file using windows maybe? I think I used 7zip.

Edit2: I uploaded two different new versions to see if it’s a problem with the compressed files.

7Zip: https://metahusk.com/files/CardinalM…-7Zip-Test.zip
Win10 Zip: https://metahusk.com/files/CardinalM…0-Zip-Test.zip

If anyone is having issues, can you test these different files and see if they solve you problems?

Also, what method is everyone using to decompress the files? What browsers are you using?

Thanks for you help and sorry for the issues.

If these don’t work, I’ll upload the files to mega or a different host.

Thanks.
I managed to get a working download later that day, Not sure what happend but one was in my download folder after I deleted all the non working ones.
sorry for the stress