Hey guys, here is the set-up that I use when I test my PBR materials in Unreal.
I know the default ‘Starter Content’ includes something like this, but it can’t hurt to share this too!
It works a little different; it has several different light-environments to choose from and a few easy to tweak settings.
Here is a quick video demonstrating how to install and use it. Enjoy
Note: I will keep adding features to this whenever I find more time. If you have any ideas, let me know!
Hey guys, new version is ready. I couldn’t do a lot of work on it, but this should help a few people out I think. I’ve exposed a few more things you can tweak and also an option for a custom skybox. If you don’t want a skybox at all you can turn down it’s intensity and use a solid color( or both! )
[FONT=Arial Black]Download it HERE