I have a player character blueprint, I added a widget component to it, and added the WBCrosshair blueprint as the Widget class on my character blueprint, but nothing appears when I play. What am I doing incorrectly ?
edit: works perfectly. just create a new hud class blueprint, use create widget node for the WBCross widget, use a add to viewport node as well and do all the velocity checks (if you want it to spread) the OP posted in a screenshot few comments up, inside the hud blueprint.