Hey guys, I made a simple crosshair in UMG and perhaps you could find a use for it. You can change the size and thickness of it dynamically and also the spread (perhaps you can base it on movement?)
Download it
Usage:
Open the UMG Widget and click the root object:
You have 3 variables you can change to any size/shape/color you want.
4 Likes
Fen
(Fen)
December 14, 2014, 10:39pm
2
Thanks a lot ! This is a really cool add to the community…
1 Like
Glad you guys like it, is a simple way to bind it to your characters velocity:
2 Likes
This is very nice! Thank you.
K-MUS
(K-MUS)
February 3, 2015, 1:24pm
11
Simple but useful !!! thx
Incredible, you call that a simple crosshair? …whatever, I very appreciate you just get me out of trouble which puzzle me for days
The link appears to be down, Anyone kind enough to share this again?
_neo
(_neo_)
June 29, 2015, 2:33pm
14
Awesome. Thanks for sharing.
Kairnth
(Kairnth)
July 17, 2015, 10:03pm
15
How do I import this into my project? When I try to add it to the content browser it gives me an error with the .uasset file type.
this is not ok. You cant just say “u did this”.
I did this :3
:JOKE:
Thx for sharing
Hi, can you please update the download link? It doesn’t seems to be working anymore
You have to drag\drop the *.uasset to the project folder.
But I can’t find a way to get it to render in-game. I’m probably missing something really noob-y .
mdmoberly
(mdmoberly)
August 29, 2015, 4:49am
20
Is this no longer available?
Not available, it appears the site that was hosting the file is down…can anyone reupload please ?