I’m working with SteamVR, and we’re struggling to get it working at the correct framerate. We’ve created an empty scene (with a box) and turned on HMD camera. We’ve created a build and copied it over to the PC with the headset connected, pressed alt-enter to go fullscreen. While the headtracking is working well, we’re running at about 45-50fps. The low framerate is hard on the eyes, with ghosting and juddering in the level.
Are there a specific set of settings we need to run to get this running at the correct framerate?