Frame Rate dropped down after updating from 5.2.1 to 5.3.1

Hello, the framrate of my VR Project dropped down after updating from 50fps to 25fps. I opened a copy of the same project in both versions and did Profile GPU that shows me that there was something wrong with the BasePass after the update, it went from almost 0 to the following values. Please have a look at the picture. Even if I remove all Nanite Objects its still half the framerate. I hope someone can help me further.

5.3.1

5.2.1

Hello Hieblertom,

Try diffing your \ProjectName\Config\DefaultEngine.ini between the two versions, this way you can check if any different rendering settings got toggled.

Also, instead of removing nanite meshes, you can use console commands to hide them showflag.nanitemeshes 0 toggling showflags for other things could be helpful for perf troubleshooting.

Hi Astrotronic, thanks for these tips. I compared the DefaultGame.ini. They are exactly the same. :thinking: