Frame drops only at two essential moments

Summary

When you destroy anything only with the picaxe or built any wall, floor… take place a frame drop. I had tested many thing in orden to bring a solution and i only found that the frame drop is only when you destroy with your picaxe or built for the player who had destroyed. This big error emerge after the update of charper six becaue when i was delevoping and testing the map that dont happen and now in the new version, on UEFN and the last version have this problem. Put traps or destroy with other weaponds or put bunkers dont show any problem. And in others plataform can do a constand frame drop. And the emory o the map had up aprox 10.000

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

I suposse that can be a lot of own models, with many materials and a lot of verse, and device can be the problen. I will use a old version of the map to test it. But i dont know how fortnite can do on a update a error that left useless my map.(With the test is only put how 300 vending machine to have the same frame drop)

Expected Result

When i put more models, verse… more frame drops

Observed Result

The oldest version have a little frame drops however arent verse or more models that the purple chest. With the elimination of all vending machine arent any problem. Conclusion: With the new update had changed the vending machine who do the Frame drop problem

Platform(s)

windows

Island Code

620297161614

Video

Hi Juan, thanks for the report.

Just a heads-up that the video you included is currently set to ‘private’.