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FPS Weapon M4A1 Spec Ops (Modular, Customizable)

Video: https://www.youtube.com/watch?v=Iu-F7sTQng8

Marketplace Link: FPS Weapon M4A1 Spec Ops (Modular, Customizable) in Weapons - UE Marketplace

This is the support thread for the M4A1. If you have any questions you can post them here or ask questions via Discord: https://discord.gg/2rQ79Vq

Description:

The intended purpose for this game-ready mesh are first person shooters - it is build in a similar fashion (in terms of polycount and texture budget) to modern AAA titles like “Call of Duty”.

Textures can be downscaled for 2k to optimize performance if you intend to use this in a third person game.

Features

  • UI to display customization options
  • A basic rig for the weapon is included
  • Animations and sounds are not included

Pic rail at the 9 0’clock position appears to have inverted normals. Great looking asset overall though

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Also appears to be a bad triangle causing a wonky vertex normal on the left side of your lower above the mag well

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Your 5.56/.223 cartridges have strange normals rendering around the shoulder and neck of the cases

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The mag catch and general area around it, mostly on the lower has strange normals on the mesh, like there’s some funky tris- almost makes it look dented in. Since these are usually made of 7075-T6 aluminum in real life, there’s no way you’d dent it in like that

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I’ll stop staring or else I’ll prob spot more mesh/rendering issues. Overall feels really good, great job

Wow, that’s great feedback!

We’ll make sure to address this feedback as soon as possible and update the product on the marketplace.