The v3.13 update has gone live on the Marketplace.
Change Log:
-
New Data Driven Tower Customization Options: The DT_TowerData data table now enables even more tower customization settings through the addition of the following new parameters:
- TowerMesh: Overrides the default mesh for the Tower. Can be used to change the Tower mesh if you’re using the same Tower class for upgraded versions.
- TurretMesh: If the Tower has a moveable Turret, can be used override the default mesh.
- OffsetFromGridCell: Controls the spawn offset for the Tower relative to its grid cell location.
- UseGridOrientation?: Determines if the Tower should align itself with the underlying grid generators. Can be used to set up Traps along inclined surfaces.
- Added a Socket based Turret Attachment system for Towers: Now enables Turret meshes to be attached to Towers through Socket locations instead of having to store transform offsets for each Tower class. Just make sure to add a Socket for the Tower mesh through the static mesh editor, and then set the Parent Socket for the Turret in the Tower blueprint as shown below:
Additional Notes:
- Search for Version3_13 in the blueprint editor to identify all the major changes in this update.



