FPS Game Starter Kit

Update 18 (Version 2.8)

Multiplayer mode changes:
-Team Deathmatch and other logic decoupled from the base classes, they’re now in their own child classes
-Base classes now only have the basics (possess pawn, chat system, etc.) that is universal
-Everything from Game Modes has been moved into Game State instead, to make it more modular and easier to modify
-Much more comments added

Skeleton changes (UE5 only because of the new mannequin introduced in UE5):
-UE4 arms, legs and TPS mesh all now use the same skeleton asset
-UE5 mannequin and skeleton have been added and all used animations retargeted into their own folder and have a “UE5_” prefix
-AnimBP’s for UE5 skeleton created
-UE5 retargeting IK profiles created to support UE4 to UE5 and vice versa retargeting with one click

Gameplay changes:
-Singleplayer character vaulting added
-Multiplayer character vaulting added
-Multiplayer character can swim now too (added with a hotfix)

Fixed:
-Multiplayer loot chest now spawns a random weapon in each slot correctly
-References to the Quixel Bridge Megascans plugin removed from the .uproject file

NOTE: This is a UE5 update, however due to UE4 still being widely used by a lot of people, the UE4 build has been retrofitted with the new multiplayer and gameplay changes as well, have fun!

Hotfix 2.8.3.50
-Fixed UE5 crashing when reading save game graphs
-Changed weapon base to play sound from weapon to use player location instead (5.0.3)