FPS Drop Between Ue4 and Ue5

For testing i remove Lumen and virtual shadow from the first person template
i have -100 fps compared to UE4.26.When disable both i have around 170 fps.
I am a little disappointed, i think it’s better to stay on the UE4.26 for the moment
When i look Australia with DLSS it’s really better 160 fps on 3080 X 1080 monitor.
If you say you have 170 fps without Lumen and virtual shadow with nothing in the scene
what will it be with Nanite and AI Niagara or networked stuff.

I now it’s Early access but i think it was too early he should have waited fo a more
optimized version.I am not saying that UE5 is not good but with this version we can
only do some renders but not making game.

I use Unreal engine since UE3.