I am trying to use the forward shading option for a VR project, because I was told this would improve things, but when I turn it on it’s making my thumbnails black and just generally messing up the lighting and making things look terrible.
There has been some previous discussion about this:
https://answers.unrealengine.com/que…rendering.html
Some comment suggested the issue was fixed in 4.17, but when I updated to 4.18.2 from 4.15.3 it still didn’t fix the lighting. Any ideas?