"FortStaticMeshActor" still kidnapping my content browser

Summary

Content browser does not show static meshes properly

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

  1. Select a static mesh (actor) in your outliner
  2. Hit Cntrl + B

Expected Result

The content browser should open in my project with the selected static mesh active and highlighted

Observed Result

The content browser opens here:
/All/Fortnite/Galleries/Props/Bumpy Bay Prop Gallery with that little lamp called 'FortStaticMeshActor" selected.

Platform(s)

Windows 11

Additional Notes

It’s really slowing down the workflow. Is this a known bug or something just related to my project? Other asset classes are ok, just static meshes are affected.