Summary
Content browser does not show static meshes properly
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Select a static mesh (actor) in your outliner
- Hit Cntrl + B
Expected Result
The content browser should open in my project with the selected static mesh active and highlighted
Observed Result
The content browser opens here:
/All/Fortnite/Galleries/Props/Bumpy Bay Prop Gallery with that little lamp called 'FortStaticMeshActor" selected.
Platform(s)
Windows 11
Additional Notes
It’s really slowing down the workflow. Is this a known bug or something just related to my project? Other asset classes are ok, just static meshes are affected.