Summary
From the first day the Ultima Carver skin was released, I noticed a certain, rather annoying mistake in the model’s head that is absent in any other helmet-wearing/faceless skins within Fortnite, which is that the Ultima Carver is at all times looking slightly to the right, as if positioned incorrectly. This is more evident and visible when doing emotes where the model would normally look forward, which doesn’t happen in this case. I’ve waited a decent amount of time expecting such a small mishap to be quickly patched, but it has yet to be addressed. I’d much prefer it to be so, seeing as I’ve spent 2.000 or so V-Bucks in the skin’s bundle expecting a functional, good-looking model like any other.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Character
Steps to Reproduce
Adjust the Ultima Carver model’s head to look slightly to the left as needed, in order for it to look in the appropriate direction when idle or emoting.
Expected Result
By turning the model’s head in the opposite direction enough, the helmet will appear to be facing forward when idle and when doing emotes that would normally have the character facing said way, avoiding any odd-looking emotes and unsatisfied buyers of the cosmetic.
Observed Result
The model’s head facing the right way, and the skin being therefore in pristine condition with no faults whatsoever.
Platform(s)
Fortnite: Battle Royale, Fortnite Festival, Creative Islands
Additional Notes
For reference, I’ve taken screenshots of this. The following is an in-game screenshot of the Ultima Carver doing the first seconds of the ‘AFK’ emote, where the character would normally face forward.
The following is an in-game screenshot of the same emote at the same point, this time using the Spectra Knight skin instead to showcase the difference.