Summary
When I click to launch a session with Fortnite already open, Fortnite hangs about 75% of the time, but it does quickly reopen when matchmaking commences.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
1.) Open UEFN on a fairly big project
2.) Click “Launch Session”
3.) See “This application [Fortnite] has hung. It will now close” message
Expected Result
Fortnite won’t hang when I click Launch Session.
Observed Result
Fortnite usually hangs and it must be reopened by the matchmaking for the session.
Platform(s)
PC
Additional Notes
The project I’m launching has 14k actors if that’s helpful.