Fortnite Crash in Push Changes and Project Stuck in Checking for if the project can be uploaded

Logs before the Editor Stucks:

LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = ConnectionTimeout, ErrorString = UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.02, Real: 30.02, Good: 30.02, DriverTime: 1100.91, Threshold: 30.00, [UNetConnection] RemoteAddr: 18.133.164.137:15025, Name: IpConnection_6, Driver: Name:IpNetDriver_6 Def:BeaconNetDriver IpNetDriver_6, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_6, UniqueId: MCP:85b893494c3e4a29a97efcc066aed666, Driver = Name:IpNetDriver_6 Def:BeaconNetDriver IpNetDriver_6
LogValkyrieRequestManagerEditor: Warning: Encountered Network Error!
LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection… Elapsed: 30.02, Real: 30.02, Good: 30.02, DriverTime: 1100.91, Threshold: 30.00, [UNetConnection] RemoteAddr: 18.133.164.137:15025, Name: IpConnection_6, Driver: Name:IpNetDriver_6 Def:BeaconNetDriver IpNetDriver_6, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_6, UniqueId: MCP:85b893494c3e4a29a97efcc066aed666)
LogValkyrieSummary: Destroying Valkyrie Beacon
LogHttp: Warning: 0000043227D9D200: request failed, libcurl error: 28 (Timeout was reached)