Reference ID
82a5af1f-4445-020f-35e4-b9a4308e0d7a
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Unreal Revision Control
Summary
After you Launch Session when you try to Push Verse Changes or Push Changes Fortnite Chrashes, it dose not happen all the time. When you are alone in the session your Fortnite crashes but sometimes when there is more people from your team in the session their Fortnite Crashes and the Session owner can Start Game normally.
Steps to Reproduce
I suppose you need to have a big Verse project for that to happen but it is only Launch Session, make some Verse Changes and Push Verse Changes, sometimes even in normal Push Changes.
Expected Result
You can push normally and play each time with little time in the Push Verse Changes that hepls a lot in reducing productions time.
Observed Result
When some of your team members Fortnite crashes, and you stay in the session, it is slower than a normal push Verse Changes and when you are the one that Crashes UEFN dose not detect that the session has to break and leaves the session going, then it comes the real problem, when you Exit Session and you try to Launch Session again UEFN Revision Control gets stuck in āChecking for if the project can be uploadedā and never opens a new session, until you close UEFN completly and reopen you Project in UEFN and reopen Fortnite.
Platform(s)
windows
Additional Notes
Last LOG messages (Stuck in āChecking for if the project can be uploadedā):
LogValkyrie: Play succeeded.
LogValkyrie: ProjectSizeRequest for b892fbf2-4d99-20e9-3730-aca1c687b9bd: GetProjectContentPackage
LogValkyrie: ProjectSizeRequest::GetProjectUploadSize for b892fbf2-4d99-20e9-3730-aca1c687b9bd
LogValkyrie: ProjectSizeRequest::GetProjectDownloadSize for b892fbf2-4d99-20e9-3730-aca1c687b9bd
LogValkyrie: ProjectSizeRequest::GetProjectCookedSize for b892fbf2-4d99-20e9-3730-aca1c687b9bd
LogValkyrieAccount: [UValkyrieOnlineInstance::ApplyUserPreferredQoSRegion] Region Auto: EU
LogValkyrie: ProjectSizeRequest::GetDependencyDownloadSizes for b892fbf2-4d99-20e9-3730-aca1c687b9bd
LogOnlineSession: Warning: MCP: FindSingleSession request failed. Invalid response. code=404 error={
āerrorCodeā : āerrors.com.epicgames.modules.matchmaking.unknown_sessionā,
āerrorMessageā : āunknown session id 90efa217039b44b2991d66e02b6c46d4ā,
āmessageVarsā : [ ā90efa217039b44b2991d66e02b6c46d4ā ],
ānumericErrorCodeā : 12101,
āoriginatingServiceā : āfortniteā,
āintentā : āprod-liveā
}
LogOnline: Warning: OSS: Async task āFOnlineAsyncTaskMcpFindSingleSession bWasSuccessful: 0ā failed in 0.155962 seconds
LogValkyrieAccount: [UValkyrieOnlineInstance::ApplyUserPreferredQoSRegion] Region Auto: EU
LogValkyrie: ProjectSizeRequest::Completed for b892fbf2-4d99-20e9-3730-aca1c687b9bd
LogNet: Warning: Channel name will be serialized as a string: ValkyrieBeacon
LogValkyrieSummary: Valkyrie Beacon Connected!
LogValkyrieSummary: Connected to Session: 1a50fcd648934d1a9ef3f539ce52369c
LogValkyrieSummary: Session Setup Complete. About to Send Content!
LogValkyrieSummary: Checking for if the project can be uploaded