Summary
When moving from world to world in our game, the client window closes, the app is still working in the background, and you cant launch live edit again (because it sees the client running). Logs attached
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Play project ID attached
Launch live edit
Play through the game
Expected Result
No crashes or hanging
Observed Result
On going to different worlds, the client window closes, the app is still working in the background, and you can’t launch live edit again (because it sees the client running).
Platform(s)
pc