Fortnite Client crashes when testing our game (constantly)

Summary

When moving from world to world in our game, the client window closes, the app is still working in the background, and you cant launch live edit again (because it sees the client running). Logs attached

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

Play project ID attached
Launch live edit
Play through the game

Expected Result

No crashes or hanging

Observed Result

On going to different worlds, the client window closes, the app is still working in the background, and you can’t launch live edit again (because it sees the client running).

Platform(s)

pc